It is with great pleasure that I announce the launch of The Witching Well on Google Play!
The Witching Well is a physics based free fall game that sends you on a quest to recover your lost magic hat.
Navigate the labyrinthine wells using your phone or tablet’s accelerometer and collect wishes to find your hat faster!
It has begun. The process has slowed a little because instead of painting everything; I have decided to paint each object then bring it into UDK. This way I have a little more quality control and can find and fix material issues more quickly (main room emissives, and console glass, I’m looking at you).
After re-examining my references, I decided to restart the TARDIS aspect of the project. Using a floor plan of the set provided by the user Kingpin over at tardisbuilders.com, the interior is coming along much more nicely. I expect to be texturing it by this weekend, and aim to have it in UDK before the 23rd. Initial UDK testing of the room is showing to be highly promising. I will post pics of that in a day or two.
Extra-Life.org is running a charity gaming marathon to raise money for local children’s hospitals. This is a really cool way to raise money for charity and to help sick children.
If you want to join, here is their website:
If you want to help the cause, but can’t dedicate the time due to obligations or work, you can sponsor someone to play! Here is the link to my page should you choose to sponsor:
Took me longer than it should have ((almost a year *cough cough*)) but finally have my resume up and ready! And it’s available in 3 formats, with a possible OpenOffice version coming soon.